(2003-07-15)
Welcome to ISSUES!
The public announcements for ISSUES have now been released.
"Help Wanted" posts have been made on several prominent forums,
we're listed on the ModDatabase, and we even got a "news" post on
the Spirit of Half-Life site itself.
The core team has been hard at work making the story-related
elements of ISSUES, and hopefully I'll be able to post some concrete
progress reports before much longer. In the meantime let me welcome
any members of the mapping community that are thinking of joining
us.
ISSUES is intended to be a showcase of Spirit of Half-Life maps
made by many individual mappers. There will be a story
(http://issues.command-center.org/about.html#story) to bind
everything together - sort of - and if you want to produce a story
related map you're certainly welcome to. Just let us know! But most
of the maps will be totally up to you, the mapper.
If you're interested in contributing a map to ISSUES, first have a look
at the submission guidelines [http://issues.command-
center.org/about.html#submit] and the Rules [http://issues.command-
center.org/about.html#rules].
Drop by the ISSUES forum [http://issues.command-
center.org/forums/] and let us know what you think. If you have
questions or need help with playtesting - we'll be glad to give you a
hand.
Firebinder
UPDATE: The map submission deadline has been extended to September 1st.
Posted by Firebinder on march 25th at 16:20
First came the resounding success that was Project Quantum Leap. Then there was PQL2: The Next Project, but it was carried off by raiders from Xen and never seen again. Some of us escaped though, and now we bring you ISSUES.
Like its predecessors, the idea behind Issues is to collect maps created by many different individuals into a single incoherent map pack. Unlike the PQL, however, we have decided to loosely bind these maps up in a story - of which only some of the maps will be a part, so it will still be pretty incoherent.
Our core team will be making the story related elements, but we need you, the members of the mapping community, to help us by contributing your maps to Issues.
We are looking for single-player maps of any theme, any setting, any content (with a few common sense restrictions). The main requirement is that the map must run under Spirit of Half-Life version 1.0 - although you don't necessarily need to make use of Spirit's features. Complete submission instructions and rules are viewable on the submit part of the page.
Deadline for map submissions is July 1, 2003, with a release date planned for sometime in the Fall.
If you're new to mapping, or just don't have time to create a full blown map pack of your own, this is a terrific opportunity to get a sample of your work published.
Please drop us a line at our forums or our IRC channel